Baketool for Blender
Baketool v1.401 for Blender – The Ultimate All-in-One Baking Suite
Download Baketool v1.401 for Blender on Windows and Mac, a comprehensive addon that consolidates every texture baking need into a single, intuitive interface. With support for Normal, AO, Curvature, Thickness, Position, and ID maps, plus advanced features like automatic cage creation and multi-object batching, Baketool v1.401 transforms how you transfer high-poly details to low-poly models, eliminating the guesswork and manual setup of Blender’s native baker.
Key Features of Baketool v1.401:
Unified Baking Interface: Access all major bake types (Normal, AO, Curvature, etc.) from one centralized panel without switching context or nodes
Automatic Cage Generation: Smartly creates and adjusts explosion cages instantly to prevent ray casting errors and ensure clean normal transfers
Multi-Object Batch Baking: Bake textures for entire character rigs, vehicle assemblies, or environment kits in one go with automatic file naming
Anti-Aliasing & Margin Control: Built-in dilate/erode tools and super-sampling options to eliminate jagged edges and UV seam bleeding
Material ID Automation: Instantly generates colorful ID maps based on material slots or vertex groups, perfect for Substance Painter workflows
Custom Ray Distance per Object: Automatically calculates optimal ray distances for each selected object to handle complex scales and proportions
Error Detection: Real-time warnings for common issues like flipped normals, overlapping UVs, or missing materials before baking starts
Enhanced Performance v1.401: Optimized memory management for 8K textures, faster calculation speeds for dense meshes, and improved stability with Blender 4.x
Cross-Platform Support: Works flawlessly on both Windows and Mac systems including Apple Silicon M1/M2/M3 chips
Perfect For:
Game artists creating assets for Unreal Engine, Unity, or Godot
Hard surface modelers transferring sculpted details to game-ready topology
Character artists needing flawless skin, fabric, and armor normal maps
Freelancers looking to cut baking time by 50% with automated workflows
Anyone tired of wrestling with Blender’s default baking settings and black artifacts
System Requirements:
Blender 3.6, 4.0, 4.1, 4.2, 4.3+ (Latest LTS recommended)
Windows 10/11 (64-bit) or macOS 10.15+
8GB RAM minimum (16GB+ recommended for 4K/8K baking)
GPU acceleration supported for faster viewport previews
Installation:
Open Blender and go to Edit > Preferences > Add-ons:
Click “Install…” and select the downloaded .zip file for Baketool
Enable the checkbox next to “Render: Baketool”
Access via the 3D Viewport Sidebar (N-panel) > Baketool Tab or the Object Context Menu
Note: Version 1.401 introduces a new “Preset Manager” allowing you to save and load custom baking configurations for different project types, along with improved handling of non-manifold geometry during cage generation.





The Ultimate Bake Solution
BakeTool is the In-House solution developed by Cogumelo Softworks for Bake Rendering with Cycles. For those that work with Interactive Ambient, Arch Viz, and Games… and need a Blender Baking Solution for your Assets, Full scenes, High Poly to Low Poly Normal Maps, and others, Bake Tool is just what you need.
What is the BakeTool?
BakeTool is an add-on for Blender that redesigns the way that Blender Bake works with a more coherent and easier workflow.
Do I Need It?
The way that Cycles and BI Bake workflow works today is too slow and complicated to handle large scenes and for daily usage. If you need to bake assets or scenes in an easier, faster, and safer way then BakeTool is just what you need.
What Features BakeTool Have?
BakeTool was designed for an In House solution, so it has everything that a studio needs to bake your scenes such as:
- Cycles Denoise. Support in Combined Pass using the “Expert” mode.
- Non-Blocking Viewport Report: See the progress in the viewport with our custom interactive report system while you keep using Blender!
- PBR Bake! Bake standard PBR maps included channels not available in Blender’s bake system such as Metallic and ID Map.
- Anti-Aliasing: Super Sampling Anti-aliasing is now available for Bake!
- Safe & Easy: BakeTool doesn’t mess up your materials, scene, or objects. Just configure it as if for a render and Bake!
- Multi Job & Multi-Pass: Configure many jobs and passes you want setting objects, devices, sizes, and samples, and bake it all once!
- Assets or Full Scenes: Just add the objects that you want to Bake to the List with the “Selected to List” button.
- Individual or Atlas Mode: You can bake objects as Individual Textures per pass or Join everything in a single Atlas per pass.
- Bake to Target: Do you want to Bake High to Low Poly models or just Bake to a single Object? Just use Bake to Target!
- [NEW] Auto Save Externally and Load in your Scene: Don’t mess up your texture library, totally safe internal and external save.
- Auto Config Image Format: Just select the format, and we change all parameters for you to give you the best File Size/Quality.
- Per pass Color Space and Automatic Color Correction: PBR and Normal maps have specific requirements about color space per engine. Now you can set up those per texture!
- Automatic UV Unwrap For Objects and Atlas: Automatically create and unwrap non-overlapped uvs for your objects and your atlas. Speed up your workflow a lot!
- More Coming! See more news, videos, and tutorials on our Youtube Channel
Why should I buy it?
We are a small studio from Brazil, and we have already done some great things for Blender such as Graph Theme and BoolTool add-on. We have been developing Baketool for the last 10 Years with Free Updates for all our users! It’s to be noticed also that it’s one of the first and most successful commercial add-ons for Blender!
Also, we want to support BF with blender development as well, so we’re assigning part of all sales to the BF Development Fund. That’s our way of saying thanks to BF for all the good stuff that they have done. On top of it, BakeTool is the Best solution for Blender Baking on the Market, so if you just want a tool to work with Baking, BakeTool is what you need!
Supercharge your 3D creation workflow with premium selection of Blender Add-ons. Whether you are modeling intricate characters, sculpting realistic environments, or animating cinematic sequences, the right add-on can transform how you work inside Blender. Our curated collection includes powerful tools for UV unwrapping, procedural texture generation, rigging automation, rendering optimization, and more—each rigorously tested for compatibility with the latest Blender versions. Eliminate tedious manual processes and unlock advanced functionality that lets you focus on what matters most: bringing your creative vision to life. Explore our full range of professional Blender plugins today and take your 3D projects to the next level.
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