BlenderAe 2.1.0
Download BlenderAe 2.1.0, a powerful Blender add-on that enables seamless bidirectional transfer of 3D data and objects between Blender and Adobe After Effects . Streamline your workflow by effortlessly integrating your Blender creations, including complex physics simulations, directly into After Effects without intermediate file exports .
Seamlessly transfer 3D data and objects between Blender and After Effects in both directions. Save time and streamline your workflow by effortlessly integrating your Blender creations into After Effects!
Key Features of BlenderAe 2.1.0:
- Bidirectional Data Transfer: Export objects, cameras, lights, vertices, and faces from Blender to After Effects. Import solids, nulls, cameras, and 3D layer transforms from After Effects back into Blender .
- glb (glTF) Quick Exporter: Fast export for After Effects 23.0 and above .
- Layer Synchronization: Sync objects, lights, and cameras without needing to create new layers in After Effects .
- Physics Simulation Support: Transfer vertex data from Blender simulations (cloth, ocean, soft & rigid bodies) to nulls in After Effects .
- Vertex Normal Rotation Support: Maintain advanced 3D data fidelity during transfer .
- Auto-Connect Feature: Simplified connection setup between Blender and After Effects .
- Blender Camera Shift X,Y Support: Accurate transfer of camera data .
- New UI & Extended Compatibility: Updated interface and support as an extension in Blender 4.2 and above .
- v2.1.0 Fixes: Resolves slow MacOS imports from After Effects, fixes camera sensor matching, and separates world origin alignment functions for clarity .
- v2.1.0 Additions: Adds warnings for resolution/framerate mismatches and an “Include Anchor Point Offset” option for accurate layer positioning .
Object Mode Export Support :
- Cameras → After Effects Cameras
- Lights → After Effects Lights
- Objects → Nulls
- Planes → Pre-composed Shape Layers
Edit Mode Export Support :
- Selected Vertices → Nulls
- Selected Faces → Pre-composed Shape Layers
Perfect For:
- Motion graphics artists integrating 3D Blender elements into After Effects compositions.
- VFX artists creating complex scenes that require the power of Blender and the compositing tools of After Effects.
- 3D artists needing to round-trip cameras and null data for motion tracking and layout.
System Requirements :
- Adobe After Effects: 2025, 2024, 2023, 2022, 2021, 2020
- Blender: 4.4, 4.3, 4.2, 4.1, 4.0, 3.6 LTS to 3.0
- Operating Systems: Windows 10/11 (64-bit) or MacOS 10.15 to 15
Ready to combine the power of Blender and After Effects?
Key Features
BlenderAe2 is a bridge between Blender and After Effects! Transfer data, objects, layers, 3D physics and simulations! The possibilities are endless!
Export from Blender to After Effects:
- Cameras
- Lights
- Objects
- Vertices
- Faces
- Bones
Import from After Effects to Blender:
- Solids
- Nulls
- Cameras
- 3D layer transforms
New features in BlenderAe2
- glb (glTF) quick exporter (After Effects 23.0 and above)
- Layer synchronization
- Vertex support for physics simulations (eg. Cloth, ocean, soft & rigid bodies)
- Vertex normal rotations
- Auto-connect
- Blender camera shift x,y support
- New UI
- Extension compatible (in Blender 4.2 and above)
- Fixed bugs and code enhancements
Further Documentation – Click Here
How It Works
- Install BlenderAe (as an extension in Blender 4.2 and above, or an addon in Blender 3.6 LTS to 4.2 versions)
- Export objects and data from Blender to After Effects
- Import layers and data from After Effects to Blender
System Requirements
- Blender 3.6 LTS or later
- Adobe After Effects 23 or higher
- Supported operating systems:
- MacOS 10.15 to 15
- Windows 10 and 11
Note for MacOS users: Add and enable After Effects in ‘Privacy & Security > Full Disk Access’
Watch the complete YouTube tutorial playlist! – Click Here!
Tutorials
Notes and Known Issues
- Some modifiers can affect exporting of data.
- Non-planar Faces (in Edit Mode) and non-planar Planes (in Object Mode) are not currently supported.
- If the ‘Ae Path’ field contains a correct path but After Effects is not open, After Effects will open and close without saving.
- A large number of selections, or long frame duration can take a long time to process (particularly for face selections); you can press ‘esc’ to abort the import process.
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