Cleanup Master for After Effects
cleanup master script
Cleanup Master v1.1.3 for After Effects – Advanced Shape Layer Cleanup & Point-Based Editing Toolkit
Download Cleanup Master v1.1.3 for After Effects on Windows and Mac, a powerful tool that revolutionizes how you work with shape layers by making complex cleanup tasks faster, smarter, and easier . This innovative script allows you to build entire characters on a single shape layer while keeping your timeline clean and organized—perfect for frame-by-frame animation cleanup and motion graphics production .
Key Features of Cleanup Master v1.1.3:
- Point-Based Editing: All tools work by selecting points in the comp viewer—select, isolate, hide, or reveal shape groups with simple clicks
- Single-Layer Character Building: Construct entire characters on one shape layer while maintaining complete control and clean timeline organization
- Point-to-Null Conversion: Convert selected points to null objects for cleaner, smarter animation workflows
- Shape Group Parenting: Parent shape groups directly to nulls from within the shape layer for organized rigging
- Stacking Order Control: Change shape stacking order with one click—all within a single layer
- Non-Destructive Point Deletion: Remove points while preserving existing animations for maximum flexibility
- One-Click Mask Linking: Convert shapes to masks that maintain connections with original paths
- Shadow Groups: Organize and control shadows like precomps—but specifically for shape groups
- Additional Tools: Copy/paste shape states, collapse/align points, create keyframes for selected paths, zero shape group transforms, and remove expressions from selections
- v1.1.3 Updates: Fixes clipping mask issues where strokes would break at first points due to bezier angle differences; improved stability
- Broad Compatibility: Supports After Effects 2025 down through CC 2018
Perfect For:
- 2D animators working on frame-by-frame cleanup and rough passes
- Motion graphics artists building complex characters with shape layers
- Anyone wanting to keep their timeline clean while working with intricate shape animations
- Studios needing efficient, non-destructive shape layer workflows
System Requirements:
- Adobe After Effects 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018
- Windows 10/11 (64-bit) or macOS
- 4GB RAM minimum (8GB+ recommended)
- 50MB available disk space
- Enable “Allow Scripts to Write Files and Access Network” in Preferences > Scripting & Expressions
Installation:
Copy the script file to your After Effects ScriptUI Panels folder:
- Windows:
C:\Program Files\Adobe\Adobe After Effects [version]\Support Files\Scripts\ScriptUI Panels\ - Mac:
/Applications/Adobe After Effects [version]/Scripts/ScriptUI Panels/
Access via Window menu > Cleanup Master
Note: Version 1.1.3 includes critical fixes for clipping mask issues and improved stability . The script’s point-based editing workflow dramatically speeds up character animation cleanup and shape layer management .
Cleanup Master is a powerful After Effects tool that streamlines shape layer workflows, making complex cleanup tasks faster, smarter, and easier.
ANIMATE FREELY. CLEANUP FASTER.
WHAT USERS ARE SAYING















THE PERFECT
CLEANUP WORKFLOW
Cleanup Master is a powerful After Effects tool that streamlines shape layer workflows, making complex cleanup tasks faster, smarter, and easier.
→ Check the User Guide Here.
LESS LAYERS
MORE FREEDOM
Build entire characters on as little as a single shape layer and keep your timeline clean.

POINT-BASED
EDITING
All your tools work through point selections in the comp viewer… even renaming.
→ Learn more here.

CLIPPING MASKS
FOR SHAPES
Finally tame merge paths. Simply select a point and a target. Don’t worry about complex hierarchies!

STROKES + MERGE PATHS?
YES! CONVERT STROKES TO SHAPES!
Merge Paths closes shapes by default, which often leads to unwanted results when clipping strokes. Cleanup Master lets you convert strokes to shapes in one click, so they work perfectly with Merge Paths while still staying fully editable.

SUPPORTS TAPER
AND ALL CAP/JOIN MODES.
The “Convert stroke to shapes” option supports taper and all cap/join modes. All settings from the original stroke are applied to the resulting shape in real time, so you can adjust or animate them as needed.

POINT.TAP.ISOLATE.
Select points in the comp viewer and isolate shape groups and keyframes in the timeline
→ Learn more here.

SOLO.
HIDE.
REVEAL.
Total control over your shape groups for precise, clutter-free editing.
→ Learn more here.

NO MORE
NULL-SENSE!
Turn only selected points into nulls for a cleaner, smarter workflow.
→ Learn more here.

SHAPE GROUPS
MEET NULLS.
Parent shape groups to nulls directly from within your shape layer.
→ Learn more here.

NO MORE
LAYER SPLITTING
Change the stacking order of shapes with one click. All inside a single layer.
→ Learn more here.

DELETE POINTS
KEEP ANIMATION
You read it right! Now you can have more points when you need them, and fewer points when they’re just getting in your way!
→ Learn more here.

LINKED MASKS
IN ONE CLICK.
Convert shapes into masks that stay connected to your original paths.
→ Learn more here.

SHADE GROUPS:
SHADING, SORTED.
Like precomping… but for shape groups.
→ Learn more here.

TWEAK ONE FRAME.
CHANGE THEM ALL.
Adjust a path on a single frame and Tweak Paths automatically propagates those changes across your entire work area. Keep manual adjustments to a minimum!
→ Learn more here.

MOVE ONLY
WHAT YOU WANT.
Isolate Selection cuts through the clutter. Move and select only the paths you choose. Pure, precise control.
→ Learn more here.

COLLAPSE.
ALIGN. PERFECT.
Collapse selected points for pixel-perfect alignment, or automatically snap them horizontally or vertically, in one click.
→ Learn more here.

YOU CAN ALSO…
✅ Copy and paste shape states
✅ Copy and paste selected points only
✅ Delete points keeping animation
✅ Create keyframes for selected paths
✅ Zero shape group transformations
✅ Remove expressions from selection
TUTORIALS:
TOOL OVERVIEW
WORKFLOW OVERVIEW
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