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Version: v1.1.0.1
Language:  English
File Size: 7 MB

Original price was: $ 30.00.Current price is: $ 13.99.

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Map Ramp

map ramp plugin

Download Map Ramp v1.1.0.1 for After Effects on Windows and Mac, a powerful plugin that remaps the gradient effect based on layer brightness values . This versatile tool lets you replace standard color gradients with custom palettes, integrate seamlessly with 3D depth maps for dynamic fog or atmospheric effects, and use any layer as a source for advanced compositing .

Map Ramp works by analyzing the luminance of your source layer and mapping those values to a customizable color gradient. This enables sophisticated visual effects like depth-based fog, dynamic color grading, and complex gradient transitions that respond to your素材’s content .

Key Features of Map Ramp v1.1.0.1:

  • Brightness-Based Remapping: Maps gradient colors to layer brightness values for intelligent, content-aware effects
  • Custom Color Palettes: Replace standard gradients with your own color combinations for unique visual styles
  • Depth Map Integration: Use 3D depth maps to create realistic atmospheric fog and depth-based color effects
  • External Layer Sources: Use any layer in your composition as the source for gradient mapping
  • Full Control Options: Choose which component (Red, Green, Blue, or Luminance) drives the effect, with adjustable output range
  • Precise Input Clamping: Set exact input minimum and maximum values for surgical control over the mapping range
  • 3D Environment Support: Works seamlessly in 3D compositions with proper camera interaction
  • Multi-Frame Rendering (MFR): Optimized for modern After Effects rendering pipelines for faster exports
  • v1.1.0.1 Update: Initial release with full feature set

Perfect For:

  • VFX artists creating depth-based atmospheric effects like fog and mist
  • Colorists wanting sophisticated, content-aware color grading
  • Motion designers building dynamic, responsive gradient animations
  • Compositors integrating 3D elements with custom color treatments
  • Anyone needing precise control over how gradients interact with source素材

System Requirements:

  • Adobe After Effects 2025, 2024, 2023, 2022, 2021, 2020, CC 2019, CC 2018, CC 2017, CC 2015.3
  • Windows 10/11 (64-bit) or macOS (Intel and Apple Silicon)
  • 4GB RAM minimum (8GB+ recommended)
  • 50MB available disk space
  • Supports Multi-Frame Rendering (MFR)

Installation:
Copy the plugin file to your After Effects Plug-ins folder:

  • Windows: C:\Program Files\Adobe\Adobe After Effects [version]\Support Files\Plug-ins\
  • Mac: /Applications/Adobe After Effects [version]/Plug-ins/

New in v1.1.0.1, Map Ramp creates a gradual blend between multiple colors by using a gray-scale source image to map gradient. IMPORTANT – the internal data was changed, click an “Update” button before use in already existing project. See video tutorial for details.
Linear mode have two different variations, extra transforms added.

Map Ramp creates a gradual blend between multiple colors by using a gray-scale source as a base to map gradient. Any of 5 channels can be used for mapping – Red, Green, Blue, Alpha or Lightness.
Effect can be used for color correction, creativity and even matte tool with the help of additional options. You can use up to 6 different interpolation modes by using additional settings.


IMPORTANT: from version 1.1.0.0 the internal data of the plugin was changed, to continue with existing project click an “Update” button, please. Video explanation:

Interpolation methods

We are happy to introduce the four interpolation methods with their modifications and animations to visualize the differences between them.

Linear mode is the simplest and most common way to blend the colors. It can be modified by Hardness additional parameter to hard, sharp blending between colors. Slider provides a smooth way to switch between modes.

Variable mode also provides two different ways to interpolate the colors. Maximum value for Nonlinearity parameter makes smooth, ease-ease interpolation. But the minimum value of the parameter, on the contrary, sharpens the transition between the colors.

Bezier one is uses up to 4 points and makes a smooth and attractive blending between them. What is an important thing is that colors will be mixed between those 4 points but the start and finish remain untouched. You can use more than 4 color knots, of course, but the rule is the same for every 4 points.

B-spline mode is a very natural and smooth way to interpolate the colors. There are no limits for the number of points to blend between, no rule of 4 points. To achieve a smooth and seamless gradient place the knots evenly.




But B-spline mode can also provide a way to achieve a sharp transition. Just place 3 knots near to each other.

Gradient examples

Linear

Linear
Linear
Linear
Linear

Variable

Variable Smooth
Variable Smooth
Variable Sharp
Variable Sharp

Bezier

Bezier
Bezier
Bezier
Bezier

Bspline

Bspline
Bspline
Bspline
Bspline

User Interface

Effect provides some additional parameters to manipulate every knot separated and the whole effect. Every knot have the same set of parameters and parameters specifically for a selected knot is visible. All the parameters also have a visual representation on every knot. Knot Position and Color is clearly presented, but Alpha and Blending parameters is visualized by the two small points under every knot. Left one is Alpha and brightness of those two points represents a values respectively.

Controls

  • Select the left knot on the ramp.
  • Select the right knot.
  • Distribute – place all the knots between first and last knots evenly. Double click to place between the start and end of the ramp. The icon will be changed after the first click to reflect the new feature.
  • Flip – mirror the knots positions.
Controls

Knot parameters

  • Position – is a place of selected knot on ramp.
  • Color – is a color of selected knot.
  • Alpha – change resulting Alpha channel of pixels.
  • Blending – amount of mixing between knot color and original color from the source layer.
knot parameters

Effect parameters

  • Blend With Original – working in familiar way, mixing the gradient and an original source colors.
  • Blend Alpha Also – if Alpha channel was changed it is a way to revert it to original one from source.
knot parameters

Color correction examples

preview
preview
preview

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