MRMO CRT for Blender
mrmo crt addon
MRMO CRT for Blender – Authentic CRT Monitor & Retro Display Shader Collection
Version: Deluxe Edition
File Size: 18 MB
Download MRMO CRT for Blender on Windows, Mac, and Linux, a professional shader collection that recreates the authentic look of vintage CRT monitors, televisions, and retro displays. Perfect for sci-fi environments, retro-futuristic scenes, and nostalgic visualizations—apply realistic scanlines, phosphor glow, screen curvature, and analog artifacts to any screen surface .
What’s Included in the Collection:
- CRT Screen Shaders: Authentic CRT material with adjustable scanlines, phosphor patterns, and screen glow
- Scanline Generator: Customizable scanline spacing, thickness, and intensity—simulate different CRT resolutions and refresh rates
- Phosphor Glow Effects: Realistic light bloom and color bleeding characteristic of vintage CRT displays
- Screen Curvature: Optional convex screen curvature for authentic CRT shape simulation
- Analog Artifacts: Adjustable screen flicker, signal interference, and color convergence errors
- Burned-in Effects: Simulated screen burn-in, image retention, and aged phosphor wear
- Composite Artifacts: Color bleeding, dot crawl, and composite video artifacts for authentic analog video look
- Vintage UI Elements: Scanline overlays, bezel designs, and retro screen borders
Key Features:
- Fully Procedural: All effects generated procedurally—no texture maps required
- Real-Time Preview: See CRT effects update instantly in the viewport
- Easy Customization: Intuitive controls for scanlines, glow, curvature, and artifacts
- Animation-Ready: Parameters can be animated for dynamic CRT effects
- Eevee & Cycles Compatible: Works in both render engines
- Performance Optimized: Efficient shader nodes for smooth viewport performance
Perfect For:
- Sci-fi environment artists creating retro-futuristic scenes
- Game developers designing vintage computer and arcade environments
- Motion designers creating nostalgic, retro-themed animations
- VFX artists adding authentic CRT screens to footage
- Anyone needing realistic vintage display effects
System Requirements:
- Blender 3.6, 4.0, 4.1, 4.2, 4.3
- Windows 10/11 (64-bit), macOS, or Linux
- 4GB RAM minimum (8GB+ recommended)
- 20MB available disk space
Installation:
- Download the add-on zip file
- In Blender, go to Edit > Preferences > Add-ons
- Click “Install” and select the downloaded zip file
- Enable the add-on by checking the box next to “MRMO CRT”
Note: MRMO CRT provides the most authentic CRT monitor and retro display shaders available for Blender . The realistic scanlines, phosphor glow, and analog artifacts make it essential for creating vintage computer screens, arcade monitors, and retro-futuristic displays . Designed for Blender 3.6 and above . Perfect for sci-fi environments, game development, and nostalgic visualizations . Essential for any vintage display or retro-tech rendering .
MRMO-CRT is a Blender shader-based CRT emulation process that aims to evoke the “feel” of CRT displays.

It works in Eevee and Cycles render engines, and accepts image/video, as well as procedural texture input.

The shader is contained within a single node group with exposed property sliders, and can easily be further reconfigured and customized.

By default, the shader is set to emit light, which makes it a “real” light emitter when used in Cycles.

Various properties are exposed in the main shader node, allowing for easy configuration of the basic parameters, such as scale, aspect ratio, distortion, hue, saturation and other image and CRT parameters.

The MRMO-CRT “Basic” pack includes the CRT shader in a basic .blend scene, with customizable screen barrel distortion via modifiers.
The MRMO-CRT “Lite” pack includes the CRT shader in a basic .blend scene, with customizable screen barrel distortion via modifiers. This version of the shader includes only basic image processing, but should run significantly faster and should be much less taxing on the hardware.
The MRMO-CRT “Deluxe” pack includes everything from the Basic pack, plus a render-ready .blend scene with a CRT monitor model, customizable HDRI lighting and the CRT shader integrated in the monitor’s screen, complete with reflections, customizable dust and fingerprint smudges. It includes three “preset” cameras- “full scene”, “screen” and “detail”. The text on the monitor model labels is editable.
MRMO-CRT was tested on Blender versions up to 3.0.
*Update V1.01:
-Added “Lite” version which includes only basic postprocessing that should run much faster;
-Updated the default rendering parameters to be less taxing on hardware (lower default resolution and sample rate)
-Updated the noise to conform to the shadowmask, now uses White Noise.

*Update: TriCRTops, a professional-grade CRT progressive scan emulation process added (at “Deluxe” version tier).

This is a new implementation of the CRT emulation process that aims to accurately reproduce the “look” of professional-grade CRT monitors using “every-other-line” progressive scan. It comes with its own set of customizations and an exclusive red-trimmed CRT monitor model.
It is currently working in Eevee only.


Image made using FROGBLOCK font by @Polyducks
*Update: MRMO-CRT-GEO (and “Lite” version), an experimental Geometry nodes-based CRT progressive scan emulation process added.

This is a new CRT emulation setup, built from scratch and utilising Blender’s geometry nodes for storing and manipulation of the input image/video. It is an experimental setup that might yield very interesting and “authentic” results.

The “Lite” version lacks several effects (like scanline-brightness distortion, “shift-ghosting” and “physical” shading, reflection, dust and smudges), but is otherwise fully functional (and free!).
*Update* MRMO-CRT-GEO has been updated with an experimental new version that supports motion blur (with looping) and stretching the input animation frames to the specified output frame number (allowing rendering several “actual” frames per input animation frame).

Licensing:
“Basic” (and “Lite”) version and MRMO-CRT-GEO Lite license: MRMO-CRT “Basic” (and “Lite”) version as well as MRMO-CRT-GEO Lite can be used in non-commercial projects. You can modify them to suit your needs. You may not redistribute, or resell them, even if modified. Credit is not necessary, but very much appreciated.
“Deluxe”/TriCRTops/MRMO-CRT-GEO version license: MRMO-CRT “Deluxe” version and TriCRTops can be used in both non-commercial and commercial projects. You can modify them to suit your needs. You may not redistribute, or resell them, even if modified. Credit is not necessary, but very much appreciated.
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