Ossim Simulation Baking Tool for Blender
Ossim Simulation Baking Tool v1.5.0 for Blender
The Ultimate Simulation Baking Tool
Download the Ossim Simulation Baking Tool v1.5.0 addon today. Therefore, you can bake physics simulations instantly. Because complex scenes require cached data, you need proper tools. However, manual simulation baking takes many frustrating hours. Consequently, this powerful addon solves that problem completely. Furthermore, it provides a fast, automated workflow. Thus, you can cache heavy physics in seconds.
Fast Simulation Baking
First, the core of this addon is speed. Specifically, it bakes complex physics caches instantly. Furthermore, you can select multiple simulators easily. Additionally, the tool applies background processing seamlessly. Thus, you can build endless simulation variations quickly. Moreover, you can customize cache formats perfectly. Consequently, your 3D scenes will simulate highly professionally.
Advanced Cache Management Features
Ultimately, heavy simulations require advanced cache control. Therefore, this addon includes smart baking tools. Specifically, you get easy frame range selection features. Furthermore, the algorithms preserve simulation accuracy perfectly. Additionally, the tools simulate realistic physics memory management. Consequently, your baked data will look incredibly stable. Thus, the workflow reacts beautifully to your input.
Real-Time Optimization and Performance
However, heavy physics can slow down viewports. Therefore, the addon is perfectly optimized for performance. Specifically, it utilizes efficient native Python background tasks. Consequently, you can bake complex scenes easily. Meanwhile, your viewport frame rate remains completely stable. Ultimately, this ensures a smooth and fast workflow.
Perfect for VFX and Physics Artists
Additionally, this addon is ideal for VFX artists. Furthermore, it suits physics simulation creators perfectly. Moreover, game developers will love the rapid caching. Ultimately, it accelerates your entire 3D production pipeline.
System Requirements and Formats
Specifically, the addon requires Blender 3.6 or newer. Furthermore, it supports standard physics and particle systems. Additionally, you get regular free updates from the developer. Therefore, it works across all major operating systems. Moreover, you will need a standard workstation. Thus, 16GB of RAM is highly recommended. Consequently, a modern GPU ensures smooth viewport playback.
Installation and Usage Guide
First, download the zip file from your library. Next, open Blender and go to Edit Preferences. Then, select Add-ons and click Install. After that, enable the Ossim Simulation Baking Tool addon. Finally, select your physics objects and click Bake. Thus, your cached simulation will be ready quickly.
What is Included Inside?
Specifically, the pack contains multiple baking presets. Furthermore, it includes smart cache management algorithms. Additionally, you get several physics format variants. Moreover, there are detailed video tutorial guides. Ultimately, you receive everything for professional simulation baking.
Final Thoughts on the Addon
Ultimately, precise simulation caching evokes profound professional quality. Therefore, this addon provides the ultimate creative foundation. Furthermore, you can build detailed fluid dynamics. Alternatively, you can create complex cloth and rigid body physics. Consequently, your physics vision becomes a stunning reality.


Ossim is a simulation baking tool. It allows you to generate an armature and skinned geometry based on physics simulation to use in game engines and realtime applications such as Unreal Engine, Godot, Unity and many others.
Showcase
Generated armature in Blender

Exported skeletal mesh in UE4

Changelog
Version 1.5.0
- Added support for Blender 4.0+
- Code refactoring and cleanup
- Fixed small issues with the armature generation procedure.
- Added faster rigidbody generation procedure (simplier version of rigidbody armature generation).
Version 1.4.2
- Blender 3.0 support
- Fixed cloth generation
Version 1.4.1
- Blender 2.91 support
Version 1.4.0
- Blender 2.8 API changes implemented (including outliner fixes)
- Added transformation cleaning options
- Bugfixes
- Fixed a bug with armature as parent always having OBJECT type.
Version 1.3.0
- Blender 2.8 support
- Bugfixes
Version 1.2.0
- Cloth simulations bake
- UI improvements
- Bug fixes
Version 1.1.0
- Code refactor
- Autokeyframing feature
- UI/UX improvements (more options and context-aware tools)
- Bug fixes for armature generation:
- Duplicated geometry now use the same modifiers/mesh data/materials as the originals
- Generator now properly treats modifiers and non-mesh object in the selection
- Animated physics assets now treated correctly
Installation
- Put python file inside Blender scripts folder (Blender\2.**\scripts\addons)
- OR simply press Install Addon From File button in Addons tab (Preferences)
- Enable addon by clicking on checkbox
How to use
- Bring any mesh to blender and break it however you want
- You can use built-in Blender addon called Cell Fracture
- You can also use PhysAssist addon
- Set rigid body physics for all geometry pieces you want to simulate. You can make simulation conditions as complex as you like (adding wind, vortex or another rigidbody colliding with your mesh)
- Select just geometry you want to bake. Move it to separate layer for convenience.
- Specify target layer for skinned geometry.
- Run armature generation (Tool located under Tools->Misc->Ossim)
- Select your generated armature and run autokeyframe feature
- Select armature and skinned mesh and export it.
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