PUNCHit for Blender
punchit addon
PunchIt for Blender – Professional Combat Impact & Hit Effects Toolkit
Version: V1.2.0
File Size: 1 MB
Download PunchIt for Blender on Windows, Mac, and Linux, a powerful add-on that creates stunning impact effects for combat animations, action sequences, and fighting games. Generate hit sparks, impact flashes, force ripples, and damage effects with intuitive controls and real-time preview—perfect for animators, game developers, and VFX artists .
Key Features of PunchIt:
- Hit Impact Effects: Sparks, flashes, smoke puffs, and force ripples with adjustable size and intensity
- Impact Trailers: Streak effects that follow the path of punches, kicks, or weapon swings
- Slow Motion Integration: Automatic speed ramping for dramatic impact moments
- Screen Shake: Adjustable camera shake synchronized with impact timing
- Damage Visuals: Bruises, cracked surfaces, or energy effects at impact points
- Audio Sync: Compatible with sound effect workflows for synchronized audio
- Multiple Hit Types: Punches, kicks, weapon strikes, energy blasts, and custom impact types
- Real-Time Preview: See impact effects update instantly in the viewport
- Keyframe Ready: All parameters keyframeable for precise timing control
- Eevee & Cycles Compatible: Works in both render engines
Perfect For:
- Animators creating fighting and action sequences
- Game developers implementing combat hit effects
- Motion designers adding impact to motion graphics
- VFX artists creating action scenes
- Anyone needing professional impact effects for combat
System Requirements:
- Blender 3.6, 4.0, 4.1, 4.2, 4.3
- Windows 10/11 (64-bit), macOS, or Linux
- 4GB RAM minimum (8GB+ recommended)
- 20MB available disk space
Installation:
- Download the add-on zip file
- In Blender, go to Edit > Preferences > Add-ons
- Click “Install” and select the downloaded zip file
- Enable the add-on by checking the box next to “PunchIt”
Note: PunchIt brings professional combat impact effects to Blender, making it easy to create stunning hit effects for action animations and fighting games . The real-time preview and multiple impact types make it essential for animators, game developers, and VFX artists . Designed for Blender 3.6 and above . Perfect for combat sequences and action scenes . Essential for any fighting or action animation workflow .









Features
- negative manifold extrusion, that works
- punch into or through objects using single or multi-face selections
- or use partial vert or edge selection even
- dynamically pick from multiple extrusion directions:
- averaged face normals
- individual vert normals
- any chosen edge
- any 3D cursor axis
- numeric modal input
- extrusion exit preview
- automatic geometry cleanup
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