Quick ToneMapper
quick tonemapper plugin
Download QuickToneMapper for After Effects on Windows and Mac, a powerful plugin that allows you to apply various tone mapping curves to your CG renders in post-production without having to bake them in at the time of rendering . Achieve unparalleled control over the final look of your 3D renders by recovering overblown highlights and introducing contrast after the fact .
Key Features of QuickToneMapper:
- Three Tone Mapping Methods: Choose from Reinhard, Filmic, and ACES tone mapping curves, with the ability to fine-tune the intensity of each using a simple “strength” slider
- Exposure Adjustment: Quickly adjust aperture, shutter speed, and ISO to further tweak the look of your image, providing camera-like controls directly in post
- White Balance Control: Adjust the white balance of your render by either picking a color or using a Kelvin temperature value for precise color correction
- Linear Workflow Support: Works internally in linear space with the ability to individually turn linearization on or off to match your project settings and avoid double linearization
- 32-Bit Float Support: Designed to work best with 32-bit or 16-bit float unclamped EXR renders, allowing you to easily recover information from overexposed highlights for greater flexibility over the final look
- Simple Workflow: Save your CG render as an unclamped 32-bit file, set your After Effects project to 32 bits per channel, and start tone mapping immediately
Perfect For:
- 3D artists and VFX compositors working with CG renders in post-production
- Motion graphics artists needing to adjust the final look of rendered elements
- Anyone wanting to recover blown-out highlights and add cinematic contrast to their footage
- Compositors who prefer to handle tone mapping in post rather than baking it into 3D renders
System Requirements:
- Adobe After Effects 2022, 2021, 2020
- Windows 10/11 (64-bit) or macOS
- 4GB RAM minimum (8GB+ recommended)
- 15MB available disk space
Installation:
Copy the plugin file to your After Effects Plug-ins folder:
- Windows:
C:\Program Files\Adobe\Adobe After Effects [version]\Support Files\Plug-ins\ - Mac:
/Applications/Adobe After Effects [version]/Plug-ins/
Note: For best results, save renders from your 3D application as 32-bit or 16-bit float unclamped EXR files to fully utilize QuickToneMapper’s capabilities with unclamped highlight data .
Quickly tone map your CG renders in After Effects, recover overblown highlights and introduce contrast.
Achieve unparalleled control over the final look of your CG renders!
Quick ToneMapper allows you to apply various tone mapping curves to your CG renders in post production, without having to bake them in at the time of rendering. Apply tone mapping curves, fine-tune their strength, and adjust other basic camera settings such as shutter speed, aperture or white balance.
Features
Tone mapping

Quick ToneMapper offers you three tone mapping methods: Reinhard, Filmic, and ACES. You can fine-tune the intensity of each mapping curve with the “strength” slider.
Exposure adjustment

Quickly adjust aperture, shutter speed and ISO to further tweak the look of your image.
White balance

You can also adjust the white balance of your render. Either pick a color or use a Kelvin temperature value.
Quick guide to Quick ToneMapper
- Save your CG render as a 32bit or 16bit float unclamped file (without any tone mapping).
- Set Project settings in After Effects to 32 bits per channel.
- If you wish to leave “Linearize working space” in Projects settings off, you are all set.
- If you decide to turn “Linearize working space” in Projects settings on, disable it in plugin settings to avoid double linearization.
- Do some tone mapping!
32bit is your friend!
Save the renders from your 3D application of choice as 32bit or 16bit float unclamped EXRs to fully utilize Quick ToneMapper’s tone mapping capabilities.
Unclamped data allows you to easily recover information from overexposed highlights and offers greater flexibility over the final look.
Quick tonemapper works with lower bit depths as well, but since some of the original information is lost due to clamping, we recommend using it with 32bit renders.
Linear workflow all the way
Quick Tonemaper works internally in linear space. However, since some users prefer to have their project not set to linear working space, Quick ToneMaper allows you to individually turn linearization on or off. It’s this simple:
- Set your project bit depth to 32 bits per channel.
- If you wish to leave “Linearize working space” in Projects settings off, you are all set.
- If you decide to turn “Linearize working space” in Projects settings on, disable it in plugin settings to avoid double linearization.

Correct linear workflow setup – option #1

Correct linear workflow setup – option #2
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