Ragdoll Tools for Blender
ragdoll tools addon
Ragdoll Tools for Blender – Automated Ragdoll Rigging & Physics Setup
Version: V1.4
File Size: 10 MB
Download Ragdoll Tools for Blender on Windows, Mac, and Linux, a powerful add-on that automates the process of rigging and setting up ragdoll physics for any character. Create fully functional ragdoll simulations in seconds with intelligent joint placement, collision shape generation, and physics tuning—perfect for game developers and animators who need realistic character physics .
Key Features of Ragdoll Tools:
- Auto-Ragdoll Rigging: Automatically generate ragdoll physics setups for any rigged character
- Intelligent Joint Placement: Detects character anatomy and places joints at natural pivot points
- Collision Shape Generation: Automatically creates optimized collision shapes for each body part
- Physics Tuning: Adjustable mass, joint limits, damping, and stiffness for realistic behavior
- Keyframe/Physics Blending: Blend seamlessly between keyframe animation and ragdoll simulation
- Active Ragdoll: Characters maintain pose while reacting to physics forces
- Multi-Character Support: Set up ragdolls for multiple characters simultaneously
- Real-Time Preview: Test ragdoll physics instantly in the viewport
- Bake to Keyframes: Convert ragdoll simulations to editable keyframe animation
Perfect For:
- Game developers adding death and impact physics to characters
- Animators creating realistic falling and collision sequences
- VFX artists simulating character physics for action scenes
- Technical artists prototyping character physics for games
- Anyone needing fast, automated ragdoll setup in Blender
System Requirements:
- Blender 3.6, 4.0, 4.1, 4.2, 4.3
- Windows 10/11 (64-bit), macOS, or Linux
- 4GB RAM minimum (8GB+ recommended)
- 30MB available disk space
Installation:
- Download the add-on zip file
- In Blender, go to Edit > Preferences > Add-ons
- Click “Install” and select the downloaded zip file
- Enable the add-on by checking the box next to “Ragdoll Tools”
Note: Ragdoll Tools automates the complex process of setting up character ragdoll physics in Blender . The intelligent joint placement and collision shape generation make it possible to create realistic ragdolls in seconds, saving hours of manual setup . Designed for Blender 3.6 and above . Perfect for game developers and animators . Essential for any character physics workflow .
Features:
- Select and copy ragdolls

- Set up constraint limits easily

- Easy left-right symmetry
- Enable ragdoll at any frame

- Most ragdoll manipulations can be done both in Pose Mode and Object Mode
- All created rigs are non-destructive and can be easily deleted
Documentation:
https://xbodya13.github.io/ragdoll_tools_doc
Issue tracker:
https://github.com/xbodya13/ragdoll_tools_doc/issues
Development plan:
- Add more rig presets
- Enable ragdoll on collision
- Better support for complex rigs (Rigify,BlenRig,etc.) (Done in version 1.5)
- Mirror constraint limits (Done in version 1.5)
- Hitbox symmetry (Done in version 1.5)
- Automatically remove hitbox intersections
- Integration with particle systems
- More ways and options to generate hitboxes (Partially done in version 1.4,done in version 1.5)
- ̶R̶e̶w̶o̶r̶k̶ ̶U̶I̶ . (Done in version 1.4)
- ̶P̶o̶r̶t̶i̶n̶g̶ ̶t̶h̶i̶s̶ ̶a̶d̶d̶o̶n̶ ̶t̶o̶ ̶B̶l̶e̶n̶d̶e̶r̶ ̶2̶.̶8̶ ̶w̶h̶e̶n̶ ̶ ̶i̶t̶ ̶c̶o̶m̶e̶s̶ ̶o̶u̶t̶ .(Done in version 1.3)
- ̶G̶e̶n̶e̶r̶a̶t̶i̶n̶g̶ ̶h̶i̶t̶b̶o̶x̶e̶s̶ ̶f̶r̶o̶m̶ ̶s̶k̶i̶n̶n̶e̶d̶ ̶m̶e̶s̶h. (Done in version 1.2)
- V̶i̶s̶u̶a̶l̶i̶z̶i̶n̶g̶ ̶r̶i̶g̶i̶d̶ ̶b̶o̶d̶y̶ ̶c̶o̶n̶s̶t̶r̶a̶i̶n̶t̶s̶ ̶l̶i̶m̶i̶t̶s̶ ̶l̶i̶k̶e̶ ̶t̶h̶i̶s̶ (Done in Visual Limits addon)
New in version 1.1:
- Scaling generated hitboxes
- Deleting related rigid body constraints while deleting hitboxes
New in version 1.2:
- Generating hitboxes from mesh

- All to all pattern for creating rigid body constraints

- Constraint generation is faster now
New in version 1.3:
- Blender 2.8 support
- Helper empties are no longer needed
- No lag when bones follow hitboxes
- Faster baking
New in version 1.4:
- Blender 2.9 support
- New UI
- New way to set up constraint limits

- Better hitbox shape

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